Download List

项目描述

Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-03-06 19:36
1.0-beta12

小家伙的选择和行动(杀死,复印件),新的面板(神经网络brainviewer,平视显示器,物种清单),一个可选的圆形地球的世界,无头的模式,可选的小家伙用光线投射视野,等等。
标签: Major
Critter selection and actions (kill, duplicate), new panels (neural net brainviewer, HUD, species list), an optional round planet world, headless mode, optional critter vision using raycasting, and more.

2009-10-22 06:26
1.0-beta11

此版本已经与新的设置面板,退出小组改进的图形用户界面,以及一队小动物的食物图。它增加了一些更多的体突变。还有许多其他的改进,修复和清理。
标签: GUI improvements, Major bugfixes, Major feature enhancements
This release has an improved graphical user interface with new settings panels, an exit panel, and a critters vs food graph. It adds a few more body mutations. There are numerous other improvements, fixes, and cleanups.

2009-09-18 07:02
1.0-beta10

这个版本的特点是改变游戏规则的改写,而现在采用子弹物理,SDL的,鼠标外观,和表型。
标签: Major
This release features a game changing rewrite, and now incorporates Bullet Physics, SDL, mouse look, and phenotypes.

2009-03-01 16:10
1.0-beta9

草食动物和肉食动物现在有明显skincolor。不再子弹射穿墙壁。文本呈现的fglx。突触可塑性的大脑进行了改进。许多修复和清理了。
标签: Major feature enhancements
Herbivores and carnivores now have distinct skincolor. Bullets no longer shoot through walls. Text is rendered with fglx. Synaptic plasticity of brains was improved. Many fixes and cleanups were made.

2008-10-16 15:33
1.0-beta8

此版本增加了自定义设置配置文件,小家伙自动保存,并退出,如果空。尸体和执行是默认禁用。有各种修复和清理。
标签: Major bugfixes
This release adds custom settings profiles, critter autosaving, and exit-if-empty. Corpses and carrying are disabled by default. There are various fixes and cleanups.

Project Resources