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项目描述

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-08-03 17:48
0.3

X11的渲染实施,这意味着有出现一个窗口,显示一个旋转的立方体X11系统启用。 Humm和Strumm现在支持* BSD系统开箱。这种支持已经过测试,与FreeBSD的X64。有关系统的各种属性,包括时钟频率,内存的使用情况,和处理器的标志,现在可以在运行时检测到。 SSE,CppUnit的适用于Windows,构建系统重构,和几何数学课也增加了。
标签: Engine
X11 rendering was implemented, which means that there is a window that appears on X11 enabled systems displaying a rotating cube. Humm and Strumm now supports *BSD systems out of the box. This support has been tested with FreeBSD x64. Various attributes about the system, including clock frequency, memory usage, and processor flags, can now be detected at runtime. SSE, CPPUnit for Windows, build system refactoring, and Geometry Mathematics classes were also added.

2010-05-16 15:36
0.2

这就像所有0.x版本,是一个纯粹的游戏引擎的发布,这意味着没有可玩的游戏呢。此版本增加了到核心功能引入调试助手,键入包装,以及一些系统功能。它还具有渲染引擎基础 - 矢量代数数学课。此外,测试案例已开始迁移到CppUnit,所以CppUnit现在要求编译的代码。
标签: Engine
This, like all 0.x releases, is a pure game engine release, which means there is no playable game yet. This release adds on to the core functionality by introducing debugging helpers, type wrappers, and some system functions. It also has the basis of the rendering engine--the Vector Algebra mathematics classes. Furthermore, the test cases have started to be migrated to CppUnit, so CppUnit is now a requirement to compile the code.

2010-02-08 07:18
0.1

初步Freshmeat上公布。
Initial freshmeat announcement.

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