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项目描述

antioch is a Web application for building scalable, interactive virtual worlds. Begun as a MOO-like system for building virtual worlds, the goal was to take the LambdaMOO approach to creating online worlds, and update it in hopes of attracting new players to an old idea. Like many MOO clones before it, antioch uses Python as its internal scripting language. This provides a powerful environment for game authors, while a flexible object model allows for creation of complex in-game objects.

系统要求

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-12-18 07:07
1.0dp1

这是第一个官方开发的虚拟现实框架安提预览版本。它实现了基于文本的MUD式的环境,并已与如基于AJAX的客户端和有限的图形支持现代服饰的更新。仍然有许多工作要做,这是欠前高级用户准备了很多,但如果你写的或程序MUD的之前,你会发现一个基本的定义宇宙的扩张准备一个非常稳定的工具。
This is the first official developer preview release of the antioch virtual reality framework. It implements a text-based MUD-like environment, and has been updated with modern trappings such as an AJAX-based client and limited graphical support. There's still a lot to be done before this is ready for less advanced users, but if you've written or programmed a MUD before, you'll find a very stable toolset with a basic defined universe ready for expansion.

2005-10-18 01:35
0.9

游戏/世界的框架已基本完成,但仍有许多文件需要编写。有一个非常大量的功能性材料一起玩,和任何的尚未实现通常可以写成游戏中的动词代码。
标签: Initial freshmeat announcement
The game/world framework is essentially complete, but much documentation still needs to be written. There's a lot of very functional material to play with, and anything that's not implemented yet can generally be written as in-game verb code.

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