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项目描述

Neveredit aims to provide end-user module editing
facilities for Bioware's Neverwinter Nights
computer game. It parses and writes most NWN
files and provides a convenient interface to
change a growing number of attributes of the
module they constitute. For developers, it
provides a set of Python classes that can be used
to manipulate NWN files at two layers of abstraction.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-09-20 20:29
0.8.1

此版本增加了发动机罩下编辑的谈话开始,初步支持多语言的编辑,编辑懒惰缓存获得更好的性能,并能增加新的资源文件的一个模块。,这个版本已经出现了巨大的重组基本代码和许多修正和改进。
标签: Major feature enhancements
This release adds the beginnings of a conversation editor, preliminary
support for multi-language editing, lazy caching of editors for better
performance, and the ability to add new resource files to a module.
Under the hood, this release has seen a vast reorganization of the
codebase and many fixes and improvements.

2005-02-15 22:27
0.8

此版本增加了能力,增加新项目模块和妥善处理非ASCII的国际字符。它纠正鹤包秩序,资本以及其他错误。
标签: Major feature enhancements
This release adds the ability to add new items to modules and proper handling of non-ASCII international characters. It corrects hak pack order and capitalization as well as other bugs.

2004-07-13 05:01
0.7

Neveredit现在包括一个可放置,生物平铺OpenGL的地图显示,门窗,以及一个新的综合脚本编辑器和脚本编译器,语法高亮,块崩溃,错误突出。这个版本还引入了一个链接,提供帮助观众从定义的脚本编辑器自动查找。 Linux的二进制版本现已推出。
标签: Major feature enhancements
Neveredit now includes a tiled OpenGL map display
with placeables, creatures, and doors, as well as
a new integrated script editor and script compiler
with syntax highlighting, block collapsing, and
error highlighting. This version also introduces a
linked help viewer that provides automatic lookup
of definitions from the script editor. A linux
binary release is now available.

2004-04-15 22:38
0.6

此版本包括了一个OpenGL原型的地图查看器,可让您看到的动物,可放置位置,门,并移动它们。还包括一些错误修正和更小的改进。
标签: Major feature enhancements
This release includes a prototype of an OpenGL-based map viewer that allows you to see the location of creatures, placeables, and doors, and to move them. Also included are several bugfixes and smaller improvements.

2004-03-02 11:33
0.5

这个版本增加了项目,并为模块领域的生物属性编辑,增加了门/可放置(例如'OnUse'),增加了2da性质特殊性能(如外观,音乐,负载的屏幕),现在可以合并到一个现有的模块另一紧急援助的文件,增加了为默认的模块和紧急援助的文件位置的喜好,增加了dialog.tlk查找到命令行工具,并包括几个bug修正,其中包括在错误的资源,抬起头来。
标签: Major feature enhancements
This version adds item and creature property editing for
module areas, adds door/placeable specific properties (e.g.
'OnUse'), adds 2da properties (e.g. appearance, music, load
screens), can now merge another ERF file into an existing
module, adds preferences for default module and ERF file
locations, adds dialog.tlk lookups to the command line tool,
and includes several bugfixes, including one where wrong
resources were looked up.

Project Resources