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项目描述

Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-07-13 18:54
0.12

不同步的逻辑是增加了对pyarianne模块。
标签: Minor feature enhancements
Out of sync logic was added for the pyarianne
module.

2004-07-05 14:45
0.11

对象类的游戏内增加了,而且配置脚本改善。
标签: Major feature enhancements
Classes of ingame objects were added, and the
configure script was improved.

2004-06-04 22:26
0.10.1

此版本改进了autoconf和automake的支持,增加了压缩RPMap信息以节省更多的带宽,并增加了对pyarianne一些额外的功能模块。
标签: Minor feature enhancements
This release improves the autoconf and automake support, adds compressed RPMap messages to save more bandwidth, and adds some extra functions for the pyarianne module.

2004-05-25 22:23
0.10.0

Python支持加入,让您使用Python代码的新客户。 autoconf的工具支持也得到了改进。构建脚本需要改善,但是,因为它不检查和Python SWIG的。
标签: Major feature enhancements
Python support was added, allowing you to code new clients using Python. Autoconf tool support was also improved. The build script needs improving, though, because it doesn't check for SWIG and Python.

2004-05-19 20:12
0.08.5

此版本增加了一个同步的讯息,请与服务器同步。据同步与服务器端的变化。
标签: Minor feature enhancements
This release adds an Out of Sync message to request synchronization with server. It has been synced with changes on the server side.

Project Resources